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AI Insights · Timothy · October 2024

Top 5 Slime Games on Unified Platform in Finland Q3 2024

Explore the performance of the top slime games in Finland during Q3 2024, featuring download, revenue, and active user trends from Sensor Tower's unified platform data.

Top 5 Slime Games on Unified Platform in Finland Q3 2024

In the third quarter of 2024, Finland's slime game enthusiasts showed varying levels of engagement with the top five slime games on a unified platform, as tracked by Sensor Tower.

Super Slime Simulator by Dramaton LTD saw a fluctuating trend in downloads, starting at 176K in early July and ending at 135K by the end of September. Revenue peaked at $90 in late August after a steady climb from $26 in mid-July. Weekly active users began at 1.1K, reaching a low of 880 in mid-August before slightly rising to 905 by the quarter's end.

My Talking Slimy: Super Cat 3D from Pixeland LLC started with 112K downloads in early July, dipping to 61K by late September. Revenue was relatively stable, peaking at $46 in late August. Weekly active users decreased from 474 in early July to 407 by the end of September.

For Goo: Slime simulator, ASMR by Exomind LTD, revenue remained consistent, hovering between $12 and $24 throughout the quarter. There were no downloads or active user data reported for this period.

World of Slime Simulator Games by Solid Apps INC had minimal download activity, with only a few instances recorded, and revenue peaked at $46 in late September. Active user data was not available.

Lastly, Super Slime - Black Hole Game from Supercent, Inc. experienced a notable decline in downloads from 847K in early July to 234K by the end of September. Revenue showed variability, peaking at $47 in early August. Weekly active users began at 3.3K, decreasing to 2.4K by the end of the quarter.

For more in-depth insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024